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Interview Papyrus Design Group

An interview by Inside Mac Games with the folks at the Papyrus Design Group, known in Mac circles for their port of IndyCar Racing II. They spoke to CEO Omar Khudari, who along with David Kaemmer, started the company in his cambridge kitchen in 1987 with a "war chest" of 2000$.

At the time of the interview, Papyrus had about 80 employees. Only a few months after this interview, Papyrus would be bought up by Sierra On-Line. They kept developing the Nascar Racing series of games, until they were eventually shut down in 2004.

I have concatenated the original individual Quicktime segments and added the questions in between to preserve this interview. Used with permission from Tuncer Deniz of Inside Mac Games.

Uploaded by: Cornica
320x240px | 76.7MB: papyrus.mov

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